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影视后期制作教程(Sony Vegas Pro 13.0)

影视后期制作教程(Sony Vegas Pro 13.0)插图                                    

目    录
第1 篇影视编辑理论知识
第1 章基本名词·········································································································1
1.1 帧的概念······························································································· 1
1.2 帧速率·································································································· 2
1.3 画面宽高比···························································································· 2
1.4 电视扫描频率························································································· 3
1.5 场的概念······························································································· 4
1.6 电视制式······························································································· 6
1.7 模拟记录与数字记录················································································ 6
1.8 标清与高清···························································································· 6
1.9 像素宽高比···························································································· 7
1.10 D1 与SIF、CIF 标准·············································································· 8
1.11 视频时间码···························································································9
1.12 色彩模式与色彩深度·············································································· 9
第2 章视频编码与解码······························································································12
2.1 视频编码与解码···················································································· 12
2.2 常见编码器(Codec)·············································································12
2.3 常见视频音频格式················································································· 14
2.4 码率(比特率)···················································································· 17
2.5 视频格式相关的一些概念········································································ 18
第3 章非线性编辑···································································································· 20
3.1 线性编辑······························································································20
3.2 非线性编辑···························································································21
3.3 非线性编辑系统的构成··········································································· 23
第4 章影视剪辑理论基础···························································································31
4.1 拍摄景别······························································································31
4.2 拍摄角度······························································································33
4.3 轴线规律与拍摄机位·············································································· 36
4.4 固定镜头与运动镜头·············································································· 39
4.5 剪辑·································································································45
4.6 运动的表现···························································································48
4.7 时空的变换···························································································48
4.8 声音的剪辑···························································································50
4.9 剪辑的节奏···························································································51
4.10 有技巧转场常见形式·············································································51
4.11 关于粗编···························································································· 51
4.12 关于渲染气氛······················································································ 52
4.13 如何制作企业宣传片·············································································52
4.14 如何制作城市形象宣传片·······································································53
4.15 如何制作展会宣传片·············································································53
第2 篇Vegas 非编软件应用
第5 章Vegas 基本操作······························································································· 54
实训课题1:Sony Vegas 简介·········································································· 54
实训课题2:认识Vegas 界面·········································································· 55
实训课题3:认识Vegas 各个浮动窗口······························································56
实训课题4:窗口布局··················································································· 62
实训课题5:项目设置··················································································· 63
实训课题6:建立匹配素材的项目····································································64
实训课题7:素材采集··················································································· 65
实训课题8:导入音频视频素材·······································································67
实训课题9:导入序列帧图片··········································································69
实训课题10:导入PSD 文件·········································································· 70
实训课题11:不可识别格式素材的处理···························································· 71
实训课题12:管理素材················································································· 73
实训课题13:修剪素材················································································· 74
实训课题14:三点式编辑·············································································· 76
实训课题15:插入编辑与覆盖编辑·································································· 78
实训课题16:认识轨道上的素材····································································· 79
实训课题17:轨道上素材的简单编辑······························································· 80
实训课题18:自动交叉淡化··········································································· 82
实训课题19:自动吸附················································································· 83
实训课题20:无级缩放显示比例····································································· 83
实训课题21:设置淡入淡出··········································································· 84
实训课题22:修剪素材入点和出点·································································· 86
实训课题23:复制、剪切素材片段·································································· 87
实训课题24:分割与解组·············································································· 88
实训课题25:波纹编辑与自动跟进·································································· 89
实训课题26:其他修剪工具··········································································· 90
第6 章转场特效······································································································· 98
实训课题1:添加转场特效·············································································98
实训课题2:编辑修改转场特效·······································································99
实训课题3:替换转场特效··········································································· 100
实训课题4:删除转场特效··········································································· 101
实训课题5:转场进程包络线········································································ 101
实训课题6:转场特效中的关键帧动画···························································· 103
实训课题7:叠化转场效果··········································································· 107
实训课题8:交叉淡化转场效果····································································· 110
实训课题9:闪光(闪白)转场效果······························································· 111
实训课题10:划像(划变)转场效果······························································112
实训课题11:两款优秀的第三方转场特效介绍················································· 113
实训课题12:转场特效应用实例····································································115
第7 章视频特效······································································································117
实训课题1:视频特效简介··········································································· 117
实训课题2:给素材添加特效········································································ 117
实训课题3:特效链·····················································································119
实训课题4:编辑素材特效··········································································· 119
实训课题5:删除素材特效··········································································· 120
实训课题6:复制素材特效··········································································· 121
实训课题7:素材特效中的关键帧动画···························································· 121
实训课题8:扭曲变形类特效········································································ 124
实训课题9:模糊锐化特效··········································································· 128
实训课题10:风格化类特效··········································································136
实训课题11:光效类视频特效·······································································149
实训课题12:外挂插件实现粒子效果····························································· 156
实训课题13:HitFilm 特效············································································159
实训课题14:制作视频特效展示····································································162
第8 章字幕·········································································································164
实训课题1:认识字幕的构图形式·································································· 164
实训课题2:字幕文字的艺术规律·································································· 167
实训课题3:简单的静态字幕········································································ 169
实训课题4:增强的字幕效果········································································ 172
实训课题5:制作滚动字幕··········································································· 174
实训课题6:制作爬行字幕··········································································· 175
实训课题7:新版PTT 字幕功能···································································· 176
实训课题8:唱词字幕················································································· 179
实训课题9:制作变色唱词字幕····································································· 180
实训课题10:修改字幕属性··········································································182
实训课题11:认识媒体发生器·······································································183
实训课题12:制作动态背景··········································································187
第9 章画面运动与速度控制······················································································ 189
实训课题1:画面构图三要点········································································ 189
实训课题2:画面运动规律··········································································· 190
实训课题3:认识素材平移窗口····································································· 192
实训课题4:素材最基本的3 种运动方式························································· 196
实训课题5:素材平移中的关键帧动画···························································· 199
实训课题6:拉镜头···················································································· 200
实训课题7:推镜头···················································································· 201
实训课题8:移镜头···················································································· 202
实训课题9:旋转镜头················································································· 203
实训课题10:画中画效果·············································································203
实训课题11:利用区域切除特效制作画中画效果·············································· 206
实训课题12:利用遮罩制作画中画效果·························································· 207
实训课题13:实现图片跟随运动····································································208
实训课题14:利用包络线控制播放速度·························································· 210
实训课题15:使用时间拉伸工具改变速度······················································· 213
实训课题16:修改素材属性改变速度····························································· 214
实训课题17:定格(静帧)效果制作····························································· 215
第10 章Vegas 轨道操作····························································································217
实训课题1:创建轨道················································································· 217
实训课题2:删除、复制轨道········································································ 217
实训课题3:设置轨道不透明度····································································· 218
实训课题4:设置轨道运动模糊效果······························································· 218
实训课题5:轨道自动化设置········································································ 219
实训课题6:轨道的静音和独奏(禁用和独奏)················································219
实训课题7:视频轨道包络线介绍·································································· 220
实训课题8:轨道视频特效的概念·································································· 220
实训课题9:添加轨道视频特效····································································· 221
实训课题10:删除轨道视频特效····································································222
实训课题11:编辑轨道视频特效····································································223
实训课题12:轨道运动················································································ 223
实训课题13:轨道运动实例··········································································229
实训课题14:轨道3D 运动···········································································233
实训课题15:认识轨道3D 运动窗口······························································ 235
实训课题16:轨道3D 运动的3 种形式··························································· 236
实训课题17:轨道3D 运动实例···································································· 240
实训课题18:轨道3D 运动之两种旋转方式····················································· 241
实训课题19:认识子母轨·············································································244
实训课题20:子母轨的作用··········································································246
实训课题21:子母轨的自定义合成模式·························································· 251
实训课题22:子母轨中母轨的3D 运动··························································· 257
第11 章合成与遮罩································································································· 260
实训课题1:合成原理与技法········································································ 260
实训课题2:最简单的遮罩——使用透明图像作为遮罩······································· 268
实训课题3:利用轨道合成模式制作遮罩效果···················································269
实训课题4:利用子母轨制作遮罩效果···························································· 270
实训课题5:创建形状遮罩··········································································· 272
实训课题6:使用蒙版生成器特效创建遮罩效果················································275
实训课题7:使用色键特效创建遮罩效果························································· 280
实训课题8:使用区域切除特效创建遮罩效果···················································282
实训课题9:制作动态遮罩··········································································· 283
实训课题10:利用素材透明度包络线实现合成效果··········································· 285
实训课题11:利用轨道透明度包络线实现合成效果··········································· 286
实训课题12:认识轨道合成模式····································································287
实训课题13:利用轨道合成度实现合成效果——云中的护士······························· 290
实训课题14:利用子母轨实现合成效果——火焰字············································291
实训课题15:轨道合成实例之宽幅电影效果···················································· 291
实训课题16:轨道合成实例之人物合成效果···················································· 292
实训课题17:轨道合成实例之替换天空背景···················································· 293
实训课题18:轨道合成实例之墨迹笔刷开场···················································· 299
实训课题19:轨道合成实例之卷轴打开效果···················································· 301
第12 章调色······································································································· 307
实训课题1:常用调色方法··········································································· 308
实训课题2:学会使用示波器········································································ 309
实训课题3:HSL 调整················································································· 313
实训课题4:LAB 调整·················································································316
实训课题5:饱和度调整·············································································· 317
实训课题6:调整亮度和对比度····································································· 319
实训课题7:软对比···················································································· 320
实训课题8:白平衡···················································································· 321
实训课题9:色彩曲线················································································· 323
实训课题10:色阶调整················································································ 327
实训课题11:色彩匹配················································································ 328
实训课题12:补光······················································································ 330
实训课题13:渐变映射················································································ 331
实训课题14:色彩校正【色彩校正(二级)】···················································334
实训课题15:调出柔化淡焦黄风格·································································340
实训课题16:调出浓水墨风格·······································································341
实训课题17:调出淡水墨风格·······································································343
实训课题18:调出双色调效果·······································································347
第13 章音频处理···································································································· 349
实训课题1:认识音频理论基础····································································· 349
实训课题2:音频素材的自动编组·································································· 350
实训课题3:编辑音频素材··········································································· 352
实训课题4:音频的淡入淡出处理·································································· 352
实训课题5:声音增益处理··········································································· 353
实训课题6:修剪音频素材出入点·································································· 354
实训课题7:添加音频素材特效····································································· 354
实训课题8:认识音频轨道头及默认特效························································· 356
实训课题9:音频包络线·············································································· 358
实训课题10:声道的调整·············································································361
实训课题11:调节音乐播放时间····································································361
实训课题12:调节声音播放速度····································································362
实训课题13:从视频中提取音乐····································································363
实训课题14:改变音乐的风格·······································································364
实训课题15:在Vegas 中录音······································································· 365
第14 章渲染输出···································································································· 367
实训课题1:渲染输出的步骤········································································ 367
实训课题2:自定义渲染参数········································································ 369
实训课题3:DVD 格式渲染参数···································································· 372
实训课题4:HDV 高清格式渲染参数······························································372
实训课题5:蓝光DVD 格式渲染参数····························································· 373
实训课题6:WMV 格式渲染参数···································································375
实训课题7:MOV 格式渲染参数··································································· 377
实训课题8:MP4 格式渲染参数·····································································379
实训课题9:上传优酷视频的标准·································································· 384
实训课题10:渲染输出选定范围····································································385
实训课题11:刻录DVD···············································································386
参考文献·················································································································· 387

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